Post by SYSTEM: Core on Apr 9, 2015 3:54:29 GMT
System Tutorial Set up....
Config file found...
Booting up "How to set up a game!"
Tutorial File .exe Launching!
Config file found...
Booting up "How to set up a game!"
Tutorial File .exe Launching!
Setting up a game is simple. All you need to do is create an application with the type of game you wish to create. You can add aesthetics such as a theme, time line, place, or certain restrictions. You may also add abilities for players to utilize. Applications should be sent to the SYSTEM: Core in order to process them. She will automatically determine whether or not your file is acceptable. However, she can be fickle with how long it takes to process a file. Please be patient.
APPLICATION FILE:
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Parade Master!: ((The creator of the game type))
Parade Universe!: ((Is this set up in a world where murder is common, a peaceful paradise, or something else? This determines the game type.))
Parade!: (( Is this a murder mystery, a group adventure with things to discover? Or something you created by yourself?))
Parade Rank!: ((Is this game complex with character roles, or simple with one things standing out like a dead body and no evidence? Ranks are- Simple, Intermediate, Complex))
Performer Roles!: ((Do you have abilities for this game? If so, what are they? What significance do they have on the out come of the game?))
Performance!: ((Does your game have a story to it? Or is it just a game where you post what happens because of player actions?))
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Standard Parade rules and Guide lines are that your parade periods must have no more than 24 hours between rounds. Examples would be leaving sign ups out for 24 hours to give players time, having a round open 24 hours, and having the results open for 24 hours in order to allow players to use abilities if they have any.
HOWEVER... if that type of game is not your style you can always try our "King of the Parade" celebrations. This is where someone attempts to be on top, or stand out more. In which case, everyone is given a role, or the choice to use a role. For instance, say your have four players. All of them have the same role and can do as they please with it, making it their own. This role is called the "Erratic Performer". Actiosn available include:
Killing another performer.
Infatuating another performer.
Creating an alliance.
Voting for someone else to be the "King of the Parade".
Voting for someone to be "Removed" from the parade.
Protecting a performer.
Giving the performer help; increasing their chances of being on top.
Random Performer elimination!
Coin toss!
The Parade can end with no one being killed and people peacefully coming to an agreement, or it can be a blood bath. It's all your choice! However... your job is not to figure out who killed who. Your job is to try and come out on top, or help someone else do that. You may only use one ability per round.
Now, voting in the round is completely different from the voting ability mentioned here. Each round you will put a vote on someone for whatever is decided; whether they are the best at something, whether they should do something that could get them killed, or... well, you get the point.
Here is how the application file should be presented to SYSTEM: Core.
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-
Parade Master:
Parade Crown: What title does the king earn? Besides being the king or queen?
Abilities: Are the abilities free for the players to choose each round, or will you assign them to a specific player?
ROUND SYSTEM: Will you have only one topic for these performers to vote each other based on, or will you change it each round?
This is also an experimental type of game system, so it can and will have kinks. Be patient with it and you will likely be rewarded with good changes.
APPLICATION FILE:
-
-
Parade Master!: ((The creator of the game type))
Parade Universe!: ((Is this set up in a world where murder is common, a peaceful paradise, or something else? This determines the game type.))
Parade!: (( Is this a murder mystery, a group adventure with things to discover? Or something you created by yourself?))
Parade Rank!: ((Is this game complex with character roles, or simple with one things standing out like a dead body and no evidence? Ranks are- Simple, Intermediate, Complex))
Performer Roles!: ((Do you have abilities for this game? If so, what are they? What significance do they have on the out come of the game?))
Performance!: ((Does your game have a story to it? Or is it just a game where you post what happens because of player actions?))
-
-
Standard Parade rules and Guide lines are that your parade periods must have no more than 24 hours between rounds. Examples would be leaving sign ups out for 24 hours to give players time, having a round open 24 hours, and having the results open for 24 hours in order to allow players to use abilities if they have any.
HOWEVER... if that type of game is not your style you can always try our "King of the Parade" celebrations. This is where someone attempts to be on top, or stand out more. In which case, everyone is given a role, or the choice to use a role. For instance, say your have four players. All of them have the same role and can do as they please with it, making it their own. This role is called the "Erratic Performer". Actiosn available include:
Killing another performer.
Infatuating another performer.
Creating an alliance.
Voting for someone else to be the "King of the Parade".
Voting for someone to be "Removed" from the parade.
Protecting a performer.
Giving the performer help; increasing their chances of being on top.
Random Performer elimination!
Coin toss!
The Parade can end with no one being killed and people peacefully coming to an agreement, or it can be a blood bath. It's all your choice! However... your job is not to figure out who killed who. Your job is to try and come out on top, or help someone else do that. You may only use one ability per round.
Now, voting in the round is completely different from the voting ability mentioned here. Each round you will put a vote on someone for whatever is decided; whether they are the best at something, whether they should do something that could get them killed, or... well, you get the point.
Here is how the application file should be presented to SYSTEM: Core.
-
-
Parade Master:
Parade Crown: What title does the king earn? Besides being the king or queen?
Abilities: Are the abilities free for the players to choose each round, or will you assign them to a specific player?
ROUND SYSTEM: Will you have only one topic for these performers to vote each other based on, or will you change it each round?
This is also an experimental type of game system, so it can and will have kinks. Be patient with it and you will likely be rewarded with good changes.